untitled
viviti



Home
Add to Favorites Affiliation
Awards
Contact Us
Disclaimer
Join Staff
Links
Link to Us
News
Special Thanks
Staff
Win an Award


Spyro The Dragon
Spyro 2:Ripto's Rage
Spyro 3:Year of the Dragon
Spyro: Season of Ice

Ocarina of Time
Majora's Mask
Wind Waker

Mario Kart: Double Dash
Mario Kart: 64



Online Since:
7/29/03
Layout Launched:
7/29/04



Battle Mode







Heres all of the Battle Mode Courses written by our Mario Kart Expert, Yoshi Wannabe!

Overview:
=-=-=-=-=-
Personally, I found that if every game had to have its faults, then the biggest downside in MKDD is the Battle Mode. The addition of two new game types (Shine Thief and Bob-omb Blast) are great, all that's lacking really is the battle arenas. Sure, there are six instead of the four Super Mario Kart (SNES) and Mario Kart 64 (N64) boast, but they're not 6 quality stages, meaning that you'll get tired of doing one arena in a very short time. Comapred to other game modes everyone's special is available to you, not matter the characters you choose. The triple red shell is unavailable though.

Battle Mode Types:
===================

Balloon Battle:
=-=-=-=-=-=-=-=-

It's back and ready for action! Like the other Mario Kart games, the point of Balloon Battle is to pop the balloons of your opponent, one successful hit from an item and one balloon bites the dust, hit your opponent three times to eliminate that player. Something new compared to the other Mario Kart Balloon Battle games is the fact that the player may steal a balloon from an opponent, unless of course if that player doesn't already have three balloons. All the player needs to do is use a star and hit an opponent or ram the opponent with a msuhroom to steal that player's balloon away. Be the last player with balloons for the win!

Yoshi Wannabe's Tip: Never stay in one place for a long time, keep chasing the opponent so all that player can do is drop stuff behind, which is easily avoidable. Once you have shells, pound the enemy!

Shine Thief:
=-=-=-=-=-=-=
This is a Mario Kart version of tag if you wish. The point of this battle mode is to grab the Shine (little glowing sun) and run away from your opponent for the remaining time left on the counter which is located at the bottom-right portion of the screen. There is an arrow on the top of the screen, indicating where the shine is, the player with the shine when the counter reaches zero wins!

How the counter works:
-----------------------

2 players:
-----------
- The counter starts off at 60 seconds
- Every time the player with the shine gets hit by an item, the counter loses 12 seconds off the original 60 seconds, not 12 seconds off what left of the timer. Hit the player with the shine once, it drops to 48, then 36, then 24, then 12 (12 being the lowest number it can attain)
- If the player "steals" the shine away from the the other person by hitting the player with the shine's kart with a star or ramming it with a mushroom, the counter starts back where it started when the other player took the shine, if it started at 60 seconds, it will return to 60 seconds, if it was at 48 seconds, it will return to 48 seconds, etc.

3 players:
-----------
- The counter starts off at 55 seconds
- Every time the player with the shine gets hit by an item, the counter
loses 10 seconds off the original 55 seconds, it drops to 45, then 35, then 25, then 15 then 12 (12 being the lowest number it can attain)
- If the player "steals" the shine away from the the other person by hitting the player with the shine's kart with a star or ramming it with a mushroom, the counter starts back where it started when the other player took the shine, if it started at 55 seconds, it will return to 55 seconds, if it was at 45 seconds, it will return to 45 seconds, etc.

4 players:
-----------
- The counter starts off at 50 seconds
- Every time the player with the shine gets hit by an item, the counter loses 10 seconds off the original 50 seconds, it drops to 40, then 30, then 20, then 11 (11 being the lowest number it can attain)
- If the player "steals" the shine away from the the other person by hitting the player with the shine's kart with a star or ramming it with a mushroom, the counter starts back where it started when the other player took the shine, if it started at 50 seconds, it will return to 50 seconds, if it was at 40 seconds, it will return to 40 seconds, etc.

Yoshi Wannabe's Tip:
It's never over 'til the timer reaches zero, keep chasing and shooting at your opponent and when you get the shine, run!

Bob-omb Blast:
=-=-=-=-=-=-=-=
Bob-omb Blast is similar to Balloon Battle, only with a few twists. First of all, the goal is not to pop the other player's balloons, it's to blow that player sky high. Item boxes contain only Bob-ombs, which the driver and thrower can stack up to five of these. You can throw the Bob-ombs forwards or drop them behind you without worry that your own explosions hurts you, they don't!

Scoring System:
----------------
2 players : Get 3 points to win the match
3/4 players: Get 4 points to win the match

Every time the players blows up the opposing player, that player gets one point. Points can be lost though, every time you get hit, you lose a point.

Yoshi Wannabe's Tip:
Stay far from the opponent and shot Bob-ombs at a distance, the more you tilt the control stick forward, the further the throw. If the opponent is chasing you, drop all your Bob-ombs behind you, sure-fire hit!

Battle Mode Stages:
====================

Cookie Land:
=-=-=-=-=-=-=
The best way to describe this stage, small! This stage has a shape of a circle with green, yellow, pink and red walls around and in the center, while the exterior walls are two shades of brown and the ground is also brown, hence the cookie image. Is it very easy to get hit, especially if someone decided to throw three green shells in a row. Item boxes are located mainly where there are gaps to pass in between the walls and along the exterior close to the edge of the cookie.

Yoshi Wannabe's Tip:
Accuracy is needed here to win, random shooting will bring random results.

Nintendo Gamecube:
=-=-=-=-=-=-=-=-=-=
Nowhere to hide in this stage. The battle arena is on a Nintendo Gamecube. The size of the arena is small yet again (the same size as the Cookie Land arena), but with the lack of walls in the center, it seems bigger. Item boxes are located in the center and on the power, reset and open buttons.

Yoshi Wannabe's Tip:
Since there are no obstacles on this stage, you can't use that to your advantage. Your best bet is to keep chasing the opponent down until you win. Getting red shells put the win in the bag here.

Block City:
=-=-=-=-=-=-
The MKDD version of MK64's Block Fort. This battle arena is larger than Cookie Land and Nintendo Gamecube, which is good. This squared stage has four inner walls in its four quadrants and a large exterior wall circling the stage. The ground level of this stage is uneven, behind the blue wall it drops down (or raises up, depending on where your coming in from). The yellow wall section has a small path inside containing some item boxes, which can be a good escape route in case of someone chasing you. Items can be found at all corners and intersections.

Yoshi Wannabe's Tip:
Yes, I said it many times and I'll say it again, chase the opponent down. Try to make the opponent make a wrong turn and get stuck behind the blue wall because he can't go up, the job should be easy then.

Pipe Plaza:
=-=-=-=-=-=-
A big stage, one of the two stages that I actually like to play in. Two ramps are located near the bottom of the stage (one on the left and one on the right), going up and continuing all the way to the top of the stage. There is a connecting bridge to cross between those two ramps near the middle. At the top of the stage, there are 4 pipes, one leading to another, and that one to another. Item boxes are located just about everywhere one this stage.

Yoshi Wannabe's Tip:
Learn the pipe pattern, from left to right... - Pipe 1 leads to pipe 3 - Pipe 2 leads to pipe 1 - Pipe 3 leads to pipe 4 - Pipe 4 leads to pipe 2 With this, you can surprise the opponent and run off quickly.

Luigi's Mansion (locked):
=-=-=-=-=-=-=-=-=-=-=-=-=-
This stage is locked when you start a new game but becomes available once you get the gold trophy in the Mushroom Cup on 150cc. Like Pipe Plaza, this stage is one I can play for a good while in. This stage is big and there are three levels to this stage, the basement, the 1st floor, and the 2nd floor, so there's much more space to use. You start of on the first floor, the green ramp heads to the top, while the red, brown and orange ramps head down. Item boxes can be found on ramps and pretty much around the stage. Not like the other battle arena, the music featured in this stage is the one from Bowser's Castle.

Yoshi Wannabe's Tip:
The 2nd floor is your friend! There a big hoole in the middle of that floor leading to the 1st floor. Staying up there and shooting green shells down there really helps. There's not much to do for the opponent when there's a shower of green shells falling quickly.

Tilt-A-Kart (locked):
=-=-=-=-=-=-=-=-=-=-=-
This stage is locked when you start a new game but becomes available once you get the gold trophy in the Flower Cup on Mirror Mode. The stage isn't hard to get a clear image of, this arena is shaped like small Mario (NES). This stage is rather special, like its name implies, it tilts. Sadly, it doesn't tilt along with where the player's kart is, it tilt's on the "y" axis, thus tilts on the top and bottom of the map. It seems to always start by tilting at the bottom downwards, then tilt's the other way. Item boxes are pretty much everywhere, following the tilt of the stage. Like Luigi's Mansion, the music here isn't like other battle arena, it's the music from Baby Park.

Yoshi Wannabe's Tip:
Be careful for fake item boxes in this stage, since there ae item boxes pretty much everywhere, it's hard to tell them apart ... unless the stage tilts. Fake item boxes don't tumble down like the real item boxes, they stay stationary.





   
   Bowser's Games
   CS Warehouse
   Elemental Temple
   Game Source
   Game Vortex
   Just Zelda
   Links Realm
  PyromanUniversity
   Zelda Dungeon
   Zelda RPG
   Zelda Sanctuary

    Become One!

   
   Fan Art
   Fan Fiction
   Fan Poll
   View Guestbook
    Sign Guestbook

   
   Humor
   Puzzles
   Quizzes
   Riddles

   

        

Web Hosting · Blog · Guestbooks · Message Forums · Mailing Lists
Easiest Website Builder ever! · Build your own toolbar · Free Talking Character · Email Marketing
powered by a free webtools company bravenet.com